Blender Art Magazine 18, Blender, Archiwum Blender Art Magazine

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ISSUE 18 | SEP 2008
Blender learning made easy
Baking AO Maps for Terrain Using Blender 3D
CNC Machining with Blender
MAKING OF: A Big City For A Game
Interview of Roland Hess
COVERART
- Jnaut - by Derek Watts
EDITOR
Gaurav Nawani
CONTENTS
2
MANAGING EDITOR
Sandra Gilbert
WEBSITE
Nam Pham
Baking AO Maps for Terrain Using Blender 3D
9
DESIGNER
Gaurav, Sandra, Alex
14
PROOFER
Kevin Braun
Phillip Ryals
Bruce Westfall
Joshua Leung
Lynda Schemansky
Eric Pranausk
Noah Summers
Joshua Scotton
Mark Warren
Wade Bick
Patrick O'Donnell
Brian C. Treacy
Scott Hill
Henriel Veldtmann
Game Physics and Paths
CNC Machining with Blender
23
Create Scenes with a Seamless Background
32
MAKING OF: A Big City For A Game
39
MAKING OF: A Fantasy Landscape
44
WRITERS
Enrique Gonzales
Claudio “malefico” Andaur
SGMartínez & AARRuiz
Sandra Gilbert
Kernon Dillon
Michael Kersey
Dave Jarvis
Ken 'kat' Beyer
MAKING OF: The Scene Of A Dream
50
Interviewed - Roland Hess
70
COVER ART
Jnaut - by Derek Watts
Issue 18 | Sep 2008 - Landscapes, Environments & Sets
EDITORIAL
3
Sandra Gilbert
Managing Editor
www.blenderart.org
Issue 18 | Sep 2008 - Landscapes, Environments & Sets
IZZY SPEAKS :
Keeping Things Neat and Tidy
4
At some point or another
I have tried (or attempted)
Just about all of them.
www.blenderart.org
Issue 18 | Sep 2008 - Landscapes, Environments & Sets
IZZY SPEAKS :
Keeping Things Neat and Tidy
5
Sets:
Characters:
Scripts:
Environments:
Scenes: (we will talk more about these in a
minute)
Mattes:
Props:
www.blenderart.org
Issue 18 | Sep 2008 - Landscapes, Environments & Sets
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