Bloodlines the Legendary, Vampire Requiem

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By Wood Ingham, Christopher Kobar, Mur Lafferty,
Dean Shomshak, Travis Stout
and Chuck Wendig
Vampire created by Mark Rein•Hagen
Credits
Authors:
Wood Ingham (Melissidae), Christopher
Kobar (The Carnival, Gulikan), Mur Lafferty (Kuu-
fukuji), Dean Shomshak (Children of Judas, Players),
Travis Stout (Bron) and Chuck Wendig (Galloi, Ma-
cellarius)
Vampire
and the World of Darkness created by
Mark ReinHagen
Developers:
Justin Achilli and Will Hindmarch
Editor:
Scribendi.com
Art Director:
Pauline Benney
Layout & Typesetting:
Pauline Benney
Interior Art:
Shane Coppage, Marko Djurdjevic, Alex-
ander Dunnigan, Tomasz Jedruszek, Klaus Scherwinski
and Cathy Wilkins
Front Cover Art:
Jean-Sebastien Rossbach
Front & Back Cover Design:
Pauline Benney
© 2006 White Wolf Publishing, Inc. All rights reserved. Repro-
duction without the written permission of the publisher is expressly
forbidden, except for the purposes of reviews, and for blank charac-
ter sheets, which may be reproduced for personal use only. White
Wolf, Vampire and World of Darkness are registered trademarks of
White Wolf Publishing, Inc. All rights reserved. Vampire the Re-
quiem, Werewolf the Forsaken, Storytelling System and Bloodlines
the Legendary are trademarks of White Wolf Publishing, Inc. All
rights reserved. All characters, names, places and text herein are
copyrighted by White Wolf Publishing, Inc.
The mention of or reference to any company or product in these pages is not a challenge to the trade-
mark or copyright concerned.
This book uses the supernatural for settings, characters and themes. All mystical and supernatural
elements are ction and intended for entertainment purposes only. This book contains mature content.
Reader discretion is advised.
For a free White Wolf catalog, call 1-800-454-WOLF.
Check out White Wolf online at
PRINTED IN CHINA.
Table of Contents
Introduction
8
Bron
10
The Carnival
23
Children of Judas
38
Galloi
51
Gulikan
64
Kuufukuji
78
Macellarius
90
Melissidae
103
Players
116
B
READ
AND
C
IRCUSES
Carlo was scared enough to piss blood. He’d
heard the stories, yet here he was, in the belly of
the whale.
He looked across the table, the polished mahogany
catching the icker of re from the burning sconces.
Sitting opposite of him was Gould, the motherfucker,
that
cold bastard
with his dark eyes and little mouth
and his hands folded tightly beneath his underarms.
All around them was opulence: cherrywood book-
shelves stacked with rare texts, an original Otto
Dix (the one with that awful
trench warfare, with the
blasted wasteland
and
by Chuck Wendig
all the corpses) hanging above the mantle, and red
satin pillows in every corner. At the far end of the
room, a dog rested its head on a nest of those pillows.
It was a skinny hound that obviously had to ght
for every morsel in this godforsaken household. It
stared at him with those hollow eyes. Quietly, Carlo
said a little prayer to himself.
“Uncomfortable?” Gould asked.
“Maybe,” he said, trying to contain his spite. It
was easier if he just didn’t look at the sonofabitch.
“We’ve both heard the stories.”
Gould shrugged. “Could be just that. Stories.
Legends.”
“Hope so. They can’t really eat people. They just
can’t.”
“As I said, probably just a story. Besides, at the very
least they certainly have good taste.” He gestured
toward the gilded tray that sat between them.
Upon the tray were three clay bowls, each lled
with a different draught of blood. Earlier, one
of the fat monsters in a double-breasted suit
came and brought out the tray, and explained
that the rst dish was a homeless woman’s,
the second was from some corporate tycoon,
and the third was squeezed from a young
boy. “I’ve always heard they had
re ned palates.”
P
ROLOGUE
:
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